The Dead and Damned Wiki

Bodycam Early Access Guide: Current State, Features & Roadmap

Learn everything about Bodycam in Early Access, including its realistic Unreal Engine 5 graphics, game modes, system requirements, and updates.

Bodycam is a hyper-realistic tactical multiplayer first-person shooter developed and published by Reissad Studio using Unreal Engine 5. Released in Early Access on June 7, 2024, the game places players directly behind a true body-camera view where close-quarters combat is raw, loud, and unforgiving. This guide covers what you need to know about the current Early Access version, its features, gameplay systems, and development roadmap.

What is Bodycam Early Access?

Bodycam's Early Access phase provides players with immediate access to the game while developers Luca and Léo—alongside their expanded team at Reissad Studio—continue building and refining the experience alongside the community. According to the developers, the game is anticipated to remain in Early Access for several years, with the duration depending heavily on ongoing player feedback and planned technological improvements.

The transition to a full release will happen naturally once all core features are finalized and polished. Players can purchase and play the current version on Steam, with the possibility of price adjustments occurring after the Early Access period concludes.

Core Gameplay and Unique Features

Unlike traditional first-person shooters where floating hands are simply attached to your screen, Bodycam utilizes an innovative approach to movement and perspective:

  • True Body Technology: Your arms, torso, legs, and weapon are physically connected. While it takes time to adapt at first, movements feel smoother and more instinctive once mastered, making your weapon act as an extension of your body.
  • Advanced Weapon Customization: Operators can build firearms from the ground up using hundreds of attachments and billions of potential combinations. Every attachment alters speed, stability, and precision to suit CQB or long-range engagements.
  • Physics-Driven Combat: Powered by advanced procedural physics, the game features a Ragdoll Stumbling system. Operators naturally lose balance, stumble, recover, and react to their environment, making firefights dynamic and unpredictable.
  • Tactical Tablet HUB: Menus are replaced with an in-game tactical tablet. Accessed while moving through the shooting range HUB, players can manage loadouts, gadgets, inventory, settings, and matchmaking seamlessly.
  • Modern Combat Tools: Operators can deploy tools like FPV drones and RC cars to gather intelligence in competitive environments.
  • Next-Generation Audio: Real-time sound propagation, realistic reverb, occlusion, and spatial audio give players distinct tactical advantages based on sound.

Game Modes and Maps

Bodycam offers a diverse mix of competitive tactical matches and fast-paced action across photorealistic environments inspired by real-world locations:

  • Wingman: A tactical 2v2 Search & Destroy mode where communication, positioning, and precision are vital. There are no hero abilities, killstreaks, or movement exploits.
  • Casual and Competitive Modes: Includes 5v5 Body Bomb, Team Deathmatch, Deathmatch, Hardpoint, and Gun Game.
  • Zombies Co-op Mode: A round-based cooperative mode where players fight relentless hordes of infected across unique maps, manage ammunition, unlock areas, and restore power.
  • Featured Maps: Includes diverse environments such as CQB buildings, forests, abandoned hospitals, and the "Trenches" map—which combines intense close-quarters trench networks with open-area long-distance sightlines.

System Requirements

Running Bodycam in Early Access requires a robust system configuration. Below are the official minimum and recommended specifications:

Minimum Requirements

  • OS: Windows 10/11 (64-bit)
  • Processor: AMD Ryzen 7 3700X / Intel Core i7-9700K
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon RX 5700 (8 GB) / NVIDIA GeForce RTX 2070 (8 GB)
  • Storage: 50 GB available space (SSD Recommended)
  • Network: Broadband Internet connection
  • OS: Windows 10/11 (64-bit)
  • Processor: AMD Ryzen 7 3800X / Intel Core i7-10700K
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 6600 XT (8 GB) / NVIDIA GeForce RTX 3060 (12 GB)
  • Storage: 50 GB available space (SSD Recommended)
  • Network: Broadband Internet connection

Community Involvement and Updates

Reissad Studio actively involves the player base through playtests, bug reports, and discussion boards on Steam. Recent updates continue to introduce new content, such as major Zombie mode expansions (including "The Dead and Damned" updates), reworked maps like Public Pool, and integrated anti-cheat systems like Easy Anti-Cheat. If you are eager to participate in shaping a cutting-edge tactical shooter, Bodycam's Early Access offers an evolving, highly immersive battlefield to test your skills.